Naming
Brand Design
UI/UX Design
iOS development
Android development

Play Virtual Games,
 Unlock Real Rewards
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From idea to thousands of active users. We built Questim
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a complete product ecosystem within months. Brand, UX/UI, iOS & Android apps, and a powerful back-office - delivered fast, aligned, and ready to scale.

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A brand
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that works everywhere you go

Designed to launch fast and scale effortlessly. The identity works consistently across mobile, ads, rewards, and physical materials - giving Questim a unified presence from day one, reducing future design costs, and ensuring it gets noticed.
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A smooth experience
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that drives results

We designed an experience focused on simple onboarding, fast decisions, and clear reward logic. Users can try the game instantly without creating an account, which removes friction and boosts first-time engagement. Registration appears only when needed, which increases conversion and keeps the flow smooth.
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Small details,
 big
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impact

We filled the app with subtle touches, slick animations, and hidden easter eggs - just the kind of stuff gaming communities live for. The best part? We handled both design and development, so we could bake these moments in without compromise.
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End-to-end execution, from design to code.
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From idea to App Store, we built a high-performance mobile app and game from one shared codebase. Using Flutter allowed us to ship iOS and Android together, cut development time, and reduce long-term maintenance costs. With one team handling design and engineering, communication stayed tight, decisions were faster, and the entire product remained consistent.
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Classic Mechanics,
 Next-Level
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Experience

We designed and developed a chameleon-powered game inspired by Space Invaders, rebuilt with modern UX patterns that drive engagement. Fast feedback, clear interactions, and striking visuals make it instantly playable, while smooth performance on iOS and Android keeps sessions longer and retention higher.
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Outloud's design skills are outstanding.

Richard Rédey
Co Founder & CEO Questim
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This case study is nice.
 But trying it is better.
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From branding to UX to development — it’s all here, live and working.
No mockups, no decks. Just the real thing.
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The client

Questim is a gaming platform where skill pays off, literally. It turns digital wins into real rewards, keeping players engaged and motivated to play again. The client was an early-stage startup, and our role was to help them launch an MVP that felt fully playable from day one.

The challenge

The challenge was to deliver the entire project in a very short timeframe, from naming to a fully functional product. This included a robust superadmin system that allows the team to manage players, the app, advertisers, and key marketing metrics.

We also had to design an engaging user-facing app and develop it to run smoothly on both iOS and Android. With a tight budget, we made strategic decisions that reduced costs without compromising quality or gameplay. And the app needed to be ready to scale to thousands of players from day one.

The solution

We started by working closely with the founders to define what absolutely needed to be in the MVP and what could wait. This let us focus on a tight, high-impact scope that fit the timeline and budget. Our design team then created fast prototypes and validated the core game flow early, so we could lock gameplay, difficulty, and rewards before writing any code.

To move quickly, we set up short design and development loops with daily alignment, keeping decisions simple and momentum high. Once the experience felt right, we built the product in Flutter to deliver both platforms from one codebase and speed up implementation. In parallel, we designed the superadmin structure with the client to understand what data, controls, and metrics they needed from day one.

This approach kept the team in sync, reduced rework, and allowed us to ship a polished, fully playable MVP within a very compressed timeline.

credits
David Havlin
Tomas Drahos
Martin Štrba
Karolína Uherciková
Ondrej Kostolnak
Pavol Krafcik
Vojto Kósa
Martin Vanco
services
Brand design
UX / UI Design
Frontend Development
Backend Development
Game Design
Game Development
year
2024

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